Project Window

The Project window is a window where you can view and work with the organization of data related to the animation you are currently working on.

This window can be toggled on its tab. “Category” displays data and files organized into categories. “Folder” classifies and displays items by storage folder.

Category

“Category” is a tab for reviewing and working with the data structure of the current project.

Items that are displayed in a hierarchical structure and are preceded by a triangle mark indicate that data exists.
Click the triangle to toggle between Window_project_icon01 “Open State” and Window_project_icon02 “Closed”.
If no data is stored, no triangle mark appears.

Animations

This category includes the ssae (Animation File) included in the project and the animation data that ssae contains.

Cell Maps This category lists the ssce (Cell Map File) included in the project.
Reference Images This category lists the Reference Images (Texture Image) used by the ssce included in the project.
Effects This is the list of ssee (Effect Files) included in the project.

Category Tab – Animations

Describes the “Animations” in the Project Window “Category” Tab.

Operations for “Animations”

Select “Animations” and right-click to display the context menu.

 

New File

Add a new ssae (Animation File) to the project.

A dialog will appear asking for the file name of the newly created ssae. Specify the file name and click “Save”.
The new ssae file is added to the project.

Operations for each ssae (Animation File)

ssae (Animation File) has a Window_project_icon03 icon in front of the file name.

ssae can store multiple animation data.
To edit the animation, click the animation data name in ssae to select it.
Multiple animation data contained in ssae must all have the same part configuration.

Also, changing the part configuration for one piece of animation data in ssae will affect other animation data in the same ssae.
With this in mind, you can create multiple pieces of animation data with the same parts, so that the animation data is combined into a single ssae.

Select each ssae and right-click to open the context menu. The menu that appears is described below.

New File

Add a new ssae (Animation File) to the project.

A dialog will appear asking for the file name of the newly created ssae. Specify the file name and click “Save”.
The new ssae file is added to the project.

Duplicate Duplicates the selected ssae and adds it to the project.

A dialog will appear asking for the file name of the newly created ssae. Specify the file name and click “Save”.
The new ssae file is added to the project.

Resize

The Resize Window opens.
Changes the scale for the set X, Y, and Z coordinates.

By saving the resized data and adjusting the reference image to the set magnification, you can resize the animation as it is.
(The original file itself will be processed, so it is recommended to back it up before running.)

Remove Changeless Keys

The Remove changeless keys Window opens.
You can “Remove Changeless Keys” animation data, target attributes, and so on.

“Remove Changeless Keys” is a feature that lets you remove attributes from parts that do not affect the production of the animation.
If all attributes of a key are deleted, the key itself is deleted.
This feature helps reduce file size.

Chaneg Referenced Cellmap

The Change Referenced Cellmap Window opens.
Modify the referenced cell map.

You can migrate a referenced cell when a cell with the same name exists in multiple cell maps. Note that Pivot is adjusted according to the aspect ratio if the size is different from the destination cell.

Scale Animation Length

The Scale Animation Length Window opens.
Changes the length of the animation as a percentage.

When you change the number of frames in an animation, the keys at those frames are stretched or thinned out proportionally.
Note that if the keys are not evenly spaced, or if they are thinned out when they are shortened, the animation may move differently.

Apply Animation Keys to Setup Causes the setup data to reflect the value at the beginning of each attribute in the animation data.
Delete File Deletes the selected ssae.

When this operation is performed, the specified ssae itself is deleted. Be careful, for example, if you share ssae with other sspj.

Remove From Project Removes the selected ssae from the project.

This removes the specified ssae from the project, but leaves the ssae file intact.

Rename Renames the selected ssae file.

When this operation is performed, the file name is changed. Note that if ssae is shared with other sspj, ssae will not be visible from the shared sspj.

Show in Explorer

The folder containing the selected ssae opens in an OS window.

Also, the files of the selected ssae are selected.

Save Open/Close Status

The open/closed state of ssae in the Project Window is saved.

Operations for each Animation Data

Each ssae (Animation File) contains Animation data and Setup data.

: Setup Data
Window_project_icon04 : Animation Data

The selected data is edited.

Select each animation data and right-click to open the context menu. Each menu is described below.

Note that some functions are not available when Setup data is selected.

Add

Creates new Animation Data.

The additional animation data is named “anime1” for the animation data name and “root” for the root part name. Also, the part configuration will be the same as the selected ssae.

Duplicate

Duplicates Animation Data.

Adds the same animation data to ssae as the currently selected animation data.

Resize The Resize Window opens.
Changes the scale for the set X, Y, and Z coordinates.

By saving the resized data and adjusting the reference image to the set magnification, you can resize the animation as it is.
(The original file itself will be processed, so it is recommended to back it up before running.)

Remove Chengeless Keys The Remove changeless keys Window opens.
You can “Remove Changeless Keys” animation data, target attributes, and so on.

“Remove Changeless Keys” is a feature that lets you remove attributes from parts that do not affect the production of the animation.
If all attributes of a key are deleted, the key itself is deleted.
This feature helps reduce file size.

Change Reference Image Modify the referenced cell map.

You can migrate a referenced cell when a cell with the same name exists in multiple cell maps. Note that Pivot is adjusted according to the aspect ratio if the size is different from the destination cell.

Scale Animation Length The Scale Animation Length Window opens.
Changes the length of the animation as a percentage.

When you change the number of frames in an animation, the keys at those frames are stretched or thinned out proportionally.
Note that if the keys are not evenly spaced, or if they are thinned out when they are shortened, the animation may move differently.

Apply Animation Keys to Setup Causes the setup data to reflect the value at the beginning of each attribute in the animation data.
Delete Removes the selected animation data from within ssae.
Rename Changes the name of the selected animation data.
Create Spritesheet Opens the Make Sprite Sheet Window.
Rendering Opens the Rendering Window.

Category Tab – Cell Maps

Describes the “Cell Maps” in the Project Window “Category” Tab.

Operations for “Cell Maps”

Select “Cell Maps” and right-click to display the context menu.

New File

Add a new ssce (Cell Map File) and its Reference Image to the project.

Opens a dialogue box to select an image file to reference from the cell map. Select the image file and click “Open”.
Next, the dialog for specifying the file name of the new ssce will open. Specify the file name and click “Save”.
The new ssce file is added to the project.

Operations for each ssce (Cell Map File)


The file with the Window_project_icon05 icon in front of the file name is ssce (Cell Map File). There is always a pair of “Reference Image” in ssce.
When you select each ssce, the Cell Map Window displays the Reference Image paired with that Cell Map, and the Cell List Window displays a list of cells cropped from that Cell Map.

Select each ssce and right-click to open the context menu. Each menu is described below.

New File

Add a new ssce (Cell Map File) and its Reference Image to the project.

Opens a dialogue box to select an image file to reference from the cell map. Select the image file and click “Open”.
Next, the dialog for specifying the file name of the new ssce will open. Specify the file name and click “Save”.
The new ssce file is added to the project.

Duplicate

Duplicates the selected ssce and adds it to the project.

A dialog will appear asking for the file name of the newly created ssce. Specify the file name and click “Save”.
The new ssce file is added to the project.

Delete File

Deletes the selected ssce.

When this operation is performed, the specified ssce itself is deleted. Be careful, for example, if you share ssce with other sspj.
Note that the reference image file is not deleted.

Remove From Project

Removes the selected ssce from the project.

This removes the specified ssce from the project, but leaves the ssce file intact.

Rename

Renames the selected ssce file.

When this operation is performed, the file name is changed. Note that if ssce is shared with other sspj, ssce will not be visible from the shared sspj.

Show in Explorer

The folder containing the selected ssce opens in an OS window.

Also, the files of the selected ssce are selected.

Reload

Reloads the selected ssce.

When the ssce is loaded, the image is also reloaded.
Use this when updating the ssce and reference images with an external tool such as PSDtoSS6.

Change Reference Image

Changes the image that the cell map references.

You can also directly reference image files that are not in the folder where the project is stored.

Reload Reference Image

Reloads the image referenced by the selected ssce.

Used after updating images.

Settings

The Cell Map Settings Window opens.
Change the Cell Map settings.

  • Texture Wrap Mode
    Sets how a region of cells is handled when it is set outside the cell map range.
    • Clamp : Out of area is ignored.
    • Repeat : The same image is laid out outside the area.
    • Mirror : The images are arranged like matching mirrors.
  • Texture Filter Mode
    Sets anti-aliasing for the image.

Double-click ssce

Displays the double-clicked ssce in the Cell Map Window.

Category Tab – Reference Image

Describes the “Reference Image” in the “Category” tab of the Project Window. This category lists the image file names used in the Cell Map.

Reference Image File Name


Reference image files have a Window_project_icon06 icon in front of the file name.

Select each Reference Imaege and right-click to open the context menu. Each menu is described below.

Reload Reloads the selected Reference Imaege.
Show in Explorer

The folder containing the selected Reference Imaege opens in an OS window.

Also, the files of the selected Reference Imaege are selected.

Category Tab – Effects

Describes the “Effects” in the Project Window “Category” Tab.

New File

Add a new ssee (Effect File) to the project.

A dialog will appear asking for the file name of the newly created ssee. Specify the file name and click “Save”.
The new ssee file is added to the project.

Operations for each ssee (Effect File)


ssee (Effect File) has a Window_project_icon06 icon in front of the file name.
Double-clicking each ssee opens the Effect Editor Window.

Select each ssee and right-click to open the context menu. The menu that appears is described below.

New File

Add a new ssee (Effect File) to the project.

A dialog will appear asking for the file name of the newly created ssee. Specify the file name and click “Save”.
The new ssee file is added to the project.

Duplicate

Duplicates the selected ssee and adds it to the project.

A dialog will appear asking for the file name of the newly created ssee. Specify the file name and click “Save”.
The new ssee file is added to the project.

Open Opens the Effect Editor Window and edits the selected ssee.
Delete File

Deletes the selected ssee.

When this operation is performed, the specified ssee itself is deleted. Be careful, for example, if you share ssee with other sspj.

Remove From Project

Removes the selected ssee from the project.

This removes the specified ssee from the project, but leaves the ssee file intact.

Rename

Renames the selected ssee file.

When this operation is performed, the file name is changed. Note that if ssee is shared with other sspj, ssee will not be visible from the shared sspj.

Show in Explorer

The folder containing the selected ssee opens in an OS window.

Also, the files of the selected ssee are selected.

Folder

“Folder” is the tab for checking and operating the storage folder of the files used in the project.

Directories are displayed in a hierarchical structure, and folders and files with triangle marks indicate that they contain data.
Clicking this triangle toggles between Window_project_icon01“Open State” and Window_project_icon02“Closed”.

Context menu of Folder Describes the context menu for Folder.
Context menu of ssae Describes the context menu for ssae (Animation File).
Context menu of Animation data Describes the context menu for animation data contained in ssae.
Context menu of ssce Describes the context menu for ssce (Cell Map File).
Context menu of ssee Describes the context menu for ssee (Effect File).
Context menu of Reference Image Describes the context menu of Reference Image (Texture Image) used by ssce.

Folder Tab – Context menu of Folder

Select folder and right-click to open the context menu. Each menu is described below.

New File Animations

Adds a new ssae (Animation File) to the selected folder.

A dialog will appear asking for the file name of the newly created ssae. Specify the file name and click “Save”.
The new ssae file is added to the project.

Cell Maps

Adds a new ssce (Cell Map File) and its Reference Images to the selected folder.

Opens a dialogue box to select an image file to reference from the cell map. Select the image file and click “Open”.
Next, the dialog for specifying the file name of the new ssce will open. Specify the file name and click “Save”.
The new ssce file is added to the project.

Effects

Adds a new ssee (Effcet File) to the selected folder.

A dialog will appear asking for the file name of the newly created ssee. Specify the file name and click “Save”.
The new ssee file is added to the project.

Show in Explorer Opens the selected folder in an operating system window.

Folder Tab – Context menu of ssae(Animation File)

Select each ssae and right-click to open the context menu. The menu that appears is described below.

New File Animation

Add a new ssae (Animation File) to the ssae storage folder.

A dialog will appear asking for the file name of the newly created ssae. Specify the file name and click “Save”.
The new ssae file is added to the project.

Cell Map

Add a new ssce (Cell Map file) and its Reference Image to the ssae storage folder.

Opens a dialogue box to select an image file to reference from the cell map. Select the image file and click “Open”.
Next, the dialog for specifying the file name of the new ssce will open. Specify the file name and click “Save”.
The new ssce file is added to the project.

Effect

Add a new ssee (Effect File) to the ssae storage folder.

A dialog will appear asking for the file name of the newly created ssee. Specify the file name and click “Save”.
The new ssee file is added to the project.

Duplicate

Duplicates the selected ssae and adds it to the project.

A dialog will appear asking for the file name of the newly created ssae. Specify the file name and click “Save”.
The new ssae file is added to the project.

Resize

The Resize Window opens.
Changes the scale for the set X, Y, and Z coordinates.

By saving the resized data and adjusting the reference image to the set magnification, you can resize the animation as it is.
(The original file itself will be processed, so it is recommended to back it up before running.)

Remove Changeless Keys

The Remove changeless keys Window opens.
You can “Remove Changeless Keys” animation data, target attributes, and so on.

“Remove Changeless Keys” is a feature that lets you remove attributes from parts that do not affect the production of the animation.
If all attributes of a key are deleted, the key itself is deleted.
This feature helps reduce file size.

Chaneg Cellmap Reference

Modify the referenced cell map.

You can migrate a referenced cell when a cell with the same name exists in multiple cell maps. Note that Pivot is adjusted according to the aspect ratio if the size is different from the destination cell.

Scale Animation Length

The Scale Animation Length Window opens.
Changes the length of the animation as a percentage.

When you change the number of frames in an animation, the keys at those frames are stretched or thinned out proportionally.
Note that if the keys are not evenly spaced, or if they are thinned out when they are shortened, the animation may move differently.

Apply Animation Keys to Setup Causes the setup data to reflect the value at the beginning of each attribute in the animation data.
Delete File

Deletes the selected ssae.

When this operation is performed, the specified ssae itself is deleted. Be careful, for example, if you share ssae with other sspj.

Remove From Project

Removes the selected ssae from the project.

This removes the specified ssae from the project, but leaves the ssae file intact.

Rename

Renames the selected ssae file.

When this operation is performed, the file name is changed. Note that if ssae is shared with other sspj, ssae will not be visible from the shared sspj.

Show in Explorer

The folder containing the selected ssae opens in an OS window.

Also, the files of the selected ssae are selected.

Context menu of Animation data

Select each animation data and right-click to open the context menu.

Please refer to “Operations for each Animation Data” for details.

Folder Tab – Context menu of ssce(Cell Map File)

Select each ssce and right-click to open the context menu. The menu that appears is described below.

New File Animation

Add a new ssae (Animation File) to the ssce storage folder.

A dialog will appear asking for the file name of the newly created ssae. Specify the file name and click “Save”.
The new ssae file is added to the project.

Cell Map

Add a new ssce (Cell Map file) and its Reference Image to the ssce storage folder.

Opens a dialogue box to select an image file to reference from the cell map. Select the image file and click “Open”.
Next, the dialog for specifying the file name of the new ssce will open. Specify the file name and click “Save”.
The new ssce file is added to the project.

Effect

Add a new ssee (Effect File) to the ssce storage folder.

A dialog will appear asking for the file name of the newly created ssee. Specify the file name and click “Save”.
The new ssee file is added to the project.

Duplicate

Duplicates the selected ssce and adds it to the project.

A dialog will appear asking for the file name of the newly created ssce. Specify the file name and click “Save”.
The new ssce file is added to the project.

Delete File

Deletes the selected ssce.

When this operation is performed, the specified ssce itself is deleted. Be careful, for example, if you share ssce with other sspj.
Note that the reference image file is not deleted.

Remove From Project

Removes the selected ssce from the project.

This removes the specified ssce from the project, but leaves the ssce file intact.

Rename

Renames the selected ssce file.

When this operation is performed, the file name is changed. Note that if ssce is shared with other sspj, ssce will not be visible from the shared sspj.

Show in Explorer

The folder containing the selected ssce opens in an OS window.

Also, the files of the selected ssce are selected.

Reload

Reloads the selected ssce.

When the ssce is loaded, the image is also reloaded.
Use this when updating the ssce and reference images with an external tool such as PSDtoSS6.

Change Reference Image

Changes the image that the cell map references.

You can also directly reference image files that are not in the folder where the project is stored.

Reload Reference Image

Reloads the image referenced by the selected ssce.

Used after updating images.

Settings

The Cell Map Settings Window opens.
Change the Cell Map settings.

  • Texture Wrap Mode
    Sets how a region of cells is handled when it is set outside the cell map range.
    • Clamp : Out of area is ignored.
    • Repeat : The same image is laid out outside the area.
    • Mirror : The images are arranged like matching mirrors.
  • Texture Filter Mode
    Sets anti-aliasing for the image.

Folder Tab – Context menu of ssee(Effect File)

Select each ssee and right-click to open the context menu. The menu that appears is described below.

New File Animation

Add a new ssae (Animation File) to the ssee storage folder.

A dialog will appear asking for the file name of the newly created ssae. Specify the file name and click “Save”.
The new ssae file is added to the project.

Cell Map

Add a new ssce (Cell Map file) and its Reference Image to the ssee storage folder.

Opens a dialogue box to select an image file to reference from the cell map. Select the image file and click “Open”.
Next, the dialog for specifying the file name of the new ssce will open. Specify the file name and click “Save”.
The new ssce file is added to the project.

Effect

Add a new ssee (Effect File) to the ssee storage folder.

A dialog will appear asking for the file name of the newly created ssee. Specify the file name and click “Save”.
The new ssee file is added to the project.

Duplicate

Duplicates the selected ssee and adds it to the project.

A dialog will appear asking for the file name of the newly created ssee. Specify the file name and click “Save”.
The new ssee file is added to the project.

Open Opens the Effect Editor Window and edits the selected ssee.
Delete File

Deletes the selected ssee.

When this operation is performed, the specified ssee itself is deleted. Be careful, for example, if you share ssee with other sspj.

Remove From Project

Removes the selected ssee from the project.

This removes the specified ssee from the project, but leaves the ssee file intact.

Rename

Renames the selected ssee file.

When this operation is performed, the file name is changed. Note that if ssee is shared with other sspj, ssee will not be visible from the shared sspj.

Show in Explorer

The folder containing the selected ssee opens in an OS window.

Also, the files of the selected ssee are selected.

Folder Tab – Context menu of Reference Image

Select each Reference Imaege and right-click to open the context menu. Each menu is described below.

Reload

Reloads the selected Reference Imaege.

Show in Explorer

The folder containing the selected Reference Imaege opens in an OS window.

Also, the files of the selected Reference Imaege are selected.

Tips: Adding Existing Files by Dragging and Dropping

You can add files to your project by dropping an existing file (ssae, ssce, ssee, Reference Images) onto the Project Window.

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