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The information provided in this page is limited to the use of OPTPiX SpriteStudio users.


Considerations for Upgrading to Windows 10
You must first temporarily cancel the product online certification before upgrading your OS to Windows 10 or Windows 10 to Windows 10 (version 1511).
[Deactivate license] can be found in the [Help] -> [GettingStarted]->[Deactivating the license].

After upgrading to Windows 10, activate OPTPiX SpriteStudio online (online certification).

Download Stable Version

You can install and use OPTPiX SpriteStudio on ONE computer. The license key can be applied to both Windows and Mac.

for Windows

* Virtual machine environment, such as VMWare, ParallelsDesktop etc., is not supported.

Windows® 10 (64bit), 8.1 (64bit), 7 (64bit/32bit)

Version Ver. 6.1.3
GPU OpenGL Version 2.1, VRAM 512MB or more
File Size 10.9MB
Download SpriteStudio for Windows

for Mac

macOS High Sierra(10.13), Sierra(10.12), OS X El Capitan (10.11)

Version Ver.6.1.3
GPU OpenGL Version 2.1, VRAM 512MB or more
File Size 22.3MB
Download SpriteStudio for Mac

Download Tools, libraries, samples

SpriteStudio 5 SDK (SS5-SDK)

“SS5-SDK” includes tools and libraries for managing animation data created with “SpriteStudio 5”.

SpriteStudio 5 Player for Unreal Engine 4 (SS5PlayerForUE4)

“SS5Player 5 Player for Unreal Engine 4” is an asset to play and manage animation data created with “OPTPiX SpriteStudio 5”.

SpriteStudio 5 Player for Unity (SS5PlayerForUnity)

“SS5PlayerForUnity” is an asset to play and manage animation data created with “OPTPiX SpriteStudio 5”.

SpriteStudio 5 Player for Cocos2d-x (SS5PlayerForCocos2d-x)

“SS5PlayerForCocos2d-x” is an asset to play and manage animation data created with “OPTPiX SpriteStudio 5”.

SpriteStudioPlayer for Unity (SSPlayerForUnity)

“SSPlayerForUnity” is an asset to play and manage animation data created with “SpriteStudio Ver.4”.

This asset and SSAX file (input file of this asset) will not be updated in the future. Users of “OPTPiX SpriteStudio 5”, please use “SS5PlayerForUnity” (GitHub).

SpriteStudio Player for Cocos2d-x/Corona SDK/HTML5 (SSPlayerForCCH)

“SSPlayerForCCH” is a package of assets and tools to play and manage animation data created with “SpriteStudio Ver.4”.

This asset and SSAX file (input file of this asset) will not be updated in the future. Users of “OPTPiX SpriteStudio 5” with “Cocos2d-x”, please use “SS5Player for Cocos2d-x” (GitHub).

Flash To SS (FlashToSS)

“FlashToSS” is a Flash Exporter plug-in for “FlashLite 1.1” to convert Flash assets to animation data which can be edited with “OPTPiX SpriteStudio”.

TexturePacker To SS (TexturePackerToSS)

“TexturePackerToSS” is a plug-in for “TexturePacker” to export “.ssce file”, that can be managed in “OPTPiX SpriteStudio”.

SsKeyBindingEditor

SsKeyBindingEditor is a tool that can customize the shortcut key. It can be used in Ver.5.6 or later.

OPTPiX SpriteStudio Sample package

 

file download

OPTPiX SpriteStudio Effect Sample package

A warning message is displayed in Ver.5.2.0 or later, does not affect the operation. Please see in the release notes “Important Features” for details.

 

file download

OPTPiX SpriteStudio Effect Samples for Effect feature

Effect samples that was created using the “effect function” that is installed in Ver.5.5.

* If an item of effect does not appear in the category, please check enable effect feature” on the compatibility of the project setting.

for Ver.5.5.0 file download
for Ver.5.5.1 file download