{"id":79571,"date":"2018-07-24T10:08:02","date_gmt":"2018-07-24T01:08:02","guid":{"rendered":"http:\/\/www.webtech.co.jp\/help\/?p=79571"},"modified":"2018-07-24T11:29:26","modified_gmt":"2018-07-24T02:29:26","slug":"ver6-2-0","status":"publish","type":"post","link":"https:\/\/www.webtech.co.jp\/help\/ss6_releasenote_en\/ver6-2-0\/","title":{"rendered":"Version 6.2.0"},"content":{"rendered":"<p>About <strong>[Runtime]<\/strong> tag : The notification for those who use some SDK\/Player that requires update to apply the change.<\/p>\n<h3>New Features<\/h3>\n<ul>\n<li>Added the Free-Form Deformation that can modify mesh part per vertex.<\/li>\n<li>Added the Ver.5 to Ver.6 converter that translates deprecated features to new standard features.<\/li>\n<li>Added the foreground\/background image settings on the Layout view.<\/li>\n<li>Added the function that tells the location where the specified attribute keys placed at.<\/li>\n<\/ul>\n<h3>Additions<\/h3>\n<p><strong>Effect Editor<\/strong><\/p>\n<ul>\n<li>Now supported undo, copy-paste of emitter.<\/li>\n<\/ul>\n<p><strong>Curve Editor<\/strong><\/p>\n<ul>\n<li>Supported copy-paste of curve parameters.<\/li>\n<\/ul>\n<p><strong>Layout<\/strong><\/p>\n<ul>\n<li>Added scale lock button on the tool bar. (next to the rotation lock button)<\/li>\n<\/ul>\n<p><strong>Preferences<\/strong><\/p>\n<ul>\n<li>Added GUI Draw Method option to avoid some issues occured on specified environment for Windows PC.<\/li>\n<\/ul>\n<h3>Improvements<\/h3>\n<p><strong>Attribute<\/strong><\/p>\n<ul>\n<li>Extended the decimal digits of UV X\/Y Translation attribute input box to six.<\/li>\n<\/ul>\n<p><strong>Project<\/strong><\/p>\n<ul>\n<li>Added the notification of the reason such as adding Setup data if the animation marked as modified after loading the animation file.<\/li>\n<\/ul>\n<p><strong>Others<\/strong><\/p>\n<ul>\n<li><strong>[Runtime]<\/strong> Animation: Now the opacity attribute can always work along with parts color attribute with mix blend per vertex.<\/li>\n<li><strong>[Runtime]<\/strong> Effect: Convergent point works even if the coordinate is 0,0.<\/li>\n<li>Boot: Now SpriteStudio can go behind when deactivated even while showing splash.<\/li>\n<li>File load: Added the notification &#8220;[ERR] Failed to bind bones due to invalid value in\u00a0&lt;meshList&gt;<meshlist>&#8221; will show if mesh data includes some invalid values.<\/meshlist><\/li>\n<\/ul>\n<h3>Fixes<\/h3>\n<p><strong>Frame Control<\/strong><\/p>\n<ul>\n<li>After copy-paste of multiple parts, the order of parts become different from the source one.<\/li>\n<\/ul>\n<p><strong>Layout<\/strong><\/p>\n<ul>\n<li>Local scale cannot affect the parts selection frame.<\/li>\n<li>Dropping a normal cell to Layout window is rejected when selected &#8220;Next to active part&#8221; in the Layout settings in preferences.<\/li>\n<li>Focus frame does not fit the mesh form in Animation data.<\/li>\n<li>Weight settings are not updated after changing position\/rotation\/scale attributes of mesh part in Setup.<\/li>\n<li>An image of part corrupts when the image is 24bpp and the premultiplied alpha settings are turned off.<\/li>\n<\/ul>\n<p><strong>Cell Edit<\/strong><\/p>\n<ul>\n<li>&#8220;Keep layout&#8221; option does not work if the Setup has cell reference key but the Animation does not have the one.<\/li>\n<\/ul>\n<p><strong>Mesh Editor<\/strong><\/p>\n<ul>\n<li>Automatic mesh generation fails and application may crash if the cell to be meshed includes another cell&#8217;s pixel.<\/li>\n<li>Application may crash while initialization of the automatic mesh generation right after opening the window.<\/li>\n<li>Pressing Ctr+Z\/Ctr+Y does not perform when number box is focused.<\/li>\n<\/ul>\n<p><strong>Select Reference Cell<\/strong><\/p>\n<ul>\n<li>Double-click happens to select an unwanted cell by scroll bug.<\/li>\n<\/ul>\n<p><strong>Make Sprite Sheet<\/strong><\/p>\n<ul>\n<li>Cannot input over 100 value in End frame.<\/li>\n<\/ul>\n<p><strong>Curve Editor<\/strong><\/p>\n<ul>\n<li>Vertical ruler unit of vertex deformation, color blend and parts color, displays wrong such as 0~1.<\/li>\n<li>Changing active attribute after clicking another window like Layout occurs an access violation.<\/li>\n<\/ul>\n<p><strong>Others<\/strong><\/p>\n<ul>\n<li><strong>[Runtime]<\/strong> Animation: Mask influence becomes wrong if there is a hidden part between multiple mask parts.<\/li>\n<li><strong>[Runtime]<\/strong> Effect: Application possibly freezes when you start to play setting Fade lower limit to zero.<\/li>\n<li>File Loading: An access violation occurs when reading an instance part whose name contains :(colon).<\/li>\n<li>[Windows] An access violation possibly occurs when PC goes to sleep mode while booting SpriteStudio.<\/li>\n<li>[Windows] SpriteStudio misjudges Windows 10 as Windows 8.<\/li>\n<li>boot: WTUpdate window does not close automatically when opening sspj file by double-click and booting SpriteStudio.<\/li>\n<li>Fixed some other minor bugs.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>About [Runtime] tag : The notification for those who use some SDK\/Player that requires update to apply the cha..<\/p>\n","protected":false},"author":33,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[366],"tags":[],"class_list":["post-79571","post","type-post","status-publish","format-standard","hentry","category-ss6_releasenote_en"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/posts\/79571","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/users\/33"}],"replies":[{"embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/comments?post=79571"}],"version-history":[{"count":0,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/posts\/79571\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/media?parent=79571"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/categories?post=79571"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/tags?post=79571"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}