{"id":28703,"date":"2017-02-07T10:10:21","date_gmt":"2017-02-07T01:10:21","guid":{"rendered":"http:\/\/www.webtech.co.jp\/help\/?p=28703"},"modified":"2017-02-07T11:24:07","modified_gmt":"2017-02-07T02:24:07","slug":"ver5-8-0","status":"publish","type":"post","link":"https:\/\/www.webtech.co.jp\/help\/ss_releasenote_en\/ver5-8-0\/","title":{"rendered":"Version 5.8.0"},"content":{"rendered":"<h3>New Features<\/h3>\n<p><strong>Cell List<\/strong><\/p>\n<ul>\n<li>Added a feature that enables you to organize cell with your custom tags.<\/li>\n<\/ul>\n<h3>Additions<\/h3>\n<p><strong>Layout<\/strong><\/p>\n<ul>\n<li>Added an option to change a part position in the tree when you add the part. (in Environmental Settings)<\/li>\n<li>Added commands to select a backward or foreward part from the current part.\n<ul>\n<li>By default, pushing [ key to select the backward, ] key to select the forward.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Frame Control<\/strong><\/p>\n<ul>\n<li>Added commands to delete labels in playback range or all labels.<\/li>\n<li>Added the number of parts in a current animation on the status bar.<\/li>\n<\/ul>\n<p><strong>Cell Map<\/strong><\/p>\n<ul>\n<li>Added a texture filter and wrap mode on the overlay and an access to the settings in the context menu.<\/li>\n<li>Now you can see the cell frame applied UV animation and manipulate UV attributes by mouse dragging.<\/li>\n<\/ul>\n<p><strong>Cell List<\/strong><\/p>\n<ul>\n<li>Added a command to select unreferenced cells on the context menu.<\/li>\n<li>Added a command to select the parts referring to an active cell on the context menu.<\/li>\n<li>Pushing the alphabet or numeric keys allows you to jump to the cells whose name begins the character pushed.<\/li>\n<li>Added Sort button.<\/li>\n<li>A warning popups when you delete a cell referenced from some effects.<\/li>\n<\/ul>\n<p><strong>Edit User Data<\/strong><\/p>\n<ul>\n<li>Added &#8220;Set Last Updated Value&#8221; button.<\/li>\n<\/ul>\n<p><strong>Edit Vertex Deformation<\/strong><\/p>\n<ul>\n<li>Added &#8220;Reset&#8221; button which resets all values to zero.<\/li>\n<\/ul>\n<p><strong>Rendering<\/strong><\/p>\n<ul>\n<li>Added &#8220;Abort&#8221; button which can cancel process while rendering.<\/li>\n<\/ul>\n<p><strong>Multi Animation Preview<\/strong><\/p>\n<ul>\n<li>Added an opacity for each animation and improved UI in whole.<\/li>\n<\/ul>\n<p><strong>Environmental Settings<\/strong><\/p>\n<ul>\n<li>Project: Added options to toggle showing confirmation before deleting a file and performing not undoable operation.<\/li>\n<li>Cell List: Added &#8220;Cell tag font size&#8221; and &#8220;Enable jump to a cell which name starts with input key.&#8221;<\/li>\n<li>Layout: Added &#8220;Tree position where parts add by dropping cell.&#8221;<br \/>\n Edit: Added &#8220;Set default keys for all animations in a file when you add\/duplicate a part.&#8221;<\/li>\n<li>Other: Added &#8220;Log command history (for debug).&#8221;<\/li>\n<\/ul>\n<p><strong>Project Settings<\/strong><\/p>\n<ul>\n<li>Default Settings -&gt; New Animation: Added the number of total frames and FPS.<\/li>\n<\/ul>\n<p><strong>Cell Map Settings<\/strong><\/p>\n<ul>\n<li>Added &#8220;Project Default Settings&#8221; button.<\/li>\n<\/ul>\n<p><strong>Edit -&gt; Parts Menu<\/strong><\/p>\n<ul>\n<li>Added commands to toggle visibility or lock status of the selected parts.<\/li>\n<li>Classified items by visibility and lock.<\/li>\n<\/ul>\n<p><strong>Others<\/strong><\/p>\n<ul>\n<li>Added &#8220;Ver.4&#8221; indicator which is shown on the top right of the main window if the &#8220;Limit to Ver.4 compatible functions&#8221; in the project settings is checked.<\/li>\n<\/ul>\n<h3>Improvements<\/h3>\n<p><strong>Frame Control<\/strong><\/p>\n<ul>\n<li>Memorize time slider position for each animation.(not saved in the file)<\/li>\n<li>Added &#8220;Add Effect Parts&#8221; button.<\/li>\n<li>Fold\/Expand all of selected parts when you click \u25bc or [+] button on the tree.<\/li>\n<li>[mac] Adding\/deleting a key is invoked by pressing command key, not only control key.<\/li>\n<li>Changed &#8220;Show\/Hide Other Parts&#8221; behavior to the Photoshop&#8217;s rule.<\/li>\n<li>Improved the followings about playback range:\n<ul>\n<li>Starts selection by pressing Shift key before left click dragging.<\/li>\n<li>Scrolls when you drag to the outside the window.<\/li>\n<li>Expands selection by dragging to the left of the beginning.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Layout<\/strong><\/p>\n<ul>\n<li>Made fps(changed to stats), information and time tabs semi-transparent to be able to see background behind the tabs.<\/li>\n<li>Each item can be selected on information tabs by left-clicking and also &#8220;ParentalRelation&#8221; can be toggled.<\/li>\n<li>Corner handle is now prioritized than rotation handle when left-clicking with Ctrl key on the active part.<\/li>\n<li>Not normal typed parts can also be handled X\/Y scale and Z rotation in the same way as the normal.<\/li>\n<li>Deselect parts by Ctrl + left-clicking.<\/li>\n<li>[mac] Command key is now recognized as same as Ctrl key to do the operations below:\n<ul>\n<li>Select parts, Vertex Deformation, Option to add keys on time slider position when adding parts.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Cell Map<\/strong><\/p>\n<ul>\n<li>Scrolls when moving selection to the out of the window by pushing arrow key.<\/li>\n<li>Not open &#8220;Edit Cell&#8221; if moving unfixed selection by pushing arrow key.<\/li>\n<li>[mac] Command key is now recognized as same as Ctrl key to snap grid.<\/li>\n<\/ul>\n<p><strong>Cell List<\/strong><\/p>\n<ul>\n<li>Supported multiple selection.\n<ul>\n<li>Delete, select tag and clear tags can be applied to the selection.<\/li>\n<li>Ctrl + A to select all.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>Edit Cell<\/strong><\/p>\n<ul>\n<li>Shifted &#8220;?&#8221; button downward to avoid accidental click.<\/li>\n<li>When left-clicking pivot area without focus, not modify the pivot but just move the focus to the area.<\/li>\n<li>[mac] Command key is now recognized as same as Ctrl key to zoom in\/out.<\/li>\n<\/ul>\n<p><strong>Select Reference Cell<\/strong><\/p>\n<ul>\n<li>Memorizes window size.<\/li>\n<li>Fits item height to the setting of Cell List.<\/li>\n<\/ul>\n<p><strong>Curve Editor<\/strong><\/p>\n<ul>\n<li>Interpolated value always shows even if there is no key on the current frame.<\/li>\n<li>Shifted &#8220;?&#8221; button downward to avoid accidental click.<\/li>\n<li>[mac] Command key is now recognized as same as Ctrl key to scroll and to add key selection.<\/li>\n<li>[mac] Hides along with main window when miniaturization.<\/li>\n<\/ul>\n<p><strong>Edit User Data<\/strong><\/p>\n<ul>\n<li>Changed window type to modeless to be able to edit, undo and redo while opening.<br \/>\n * String cannot be redoable.<\/li>\n<li>Values can be acceptable without checking leftmost checkbox.<\/li>\n<li>Pushing Enter key fixes value and move focus to the next.<\/li>\n<li>Memorize window position and size.<\/li>\n<li>Initial value does not take over a previous key value when creating a new key.<\/li>\n<li>Sorted tab order.<\/li>\n<\/ul>\n<p><strong>Project<\/strong><\/p>\n<ul>\n<li>Added three file types in &#8220;New&#8221; command in the context menu in the &#8220;Folder&#8221; tab.<\/li>\n<li>Changed initial folder of save file dialog to the selected folder or the folder contains the selected file.<\/li>\n<li>When changing an other animation, active part focus stays if the animation is in the same SSAE file.<\/li>\n<\/ul>\n<p><strong>Attribute<\/strong><\/p>\n<ul>\n<li>Enabled to change value by mouse wheel while focusing absolute value input box.<\/li>\n<\/ul>\n<p><strong>Rendering<\/strong><\/p>\n<ul>\n<li>Notifies when avi file size gets over 4GB.<\/li>\n<\/ul>\n<p><strong>Export<\/strong><\/p>\n<ul>\n<li>Added &#8220;Project Settings&#8221; button to shortcut to &#8220;Export&#8221; page in the project settings.<\/li>\n<\/ul>\n<p><strong>Project Settings<\/strong><\/p>\n<ul>\n<li>All UV related attributes becomes available when &#8220;Default&#8221; is selected in Compatibility page.<\/li>\n<li>Added &#8220;Priority&#8221; in &#8220;Attributes created when creating a key for each part&#8221; by factory setting.<\/li>\n<\/ul>\n<p><strong>Window Menu<\/strong><\/p>\n<ul>\n<li>Layout name can be specified from &#8220;Save Layout&#8221;.<\/li>\n<\/ul>\n<p><strong>Save File Dialog<\/strong><\/p>\n<ul>\n<li>[Windows] Removed extension in file name input box because accidental change may occur.<\/li>\n<\/ul>\n<p><strong>Animation Edit<\/strong><\/p>\n<ul>\n<li>When adding or duplicating parts, initial attribute(reference cell if normal part) keys are added at zero frame in the other animations in the same SSAE file.\n<ul>\n<li>Enabled if &#8220;Set default keys for all animations in a file&#8230;&#8221; is checked in Environmental Settings.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>File Saving<\/strong><\/p>\n<ul>\n<li>Added an error code and its reason in the message dialog for investigation when failing to create or save a file.<\/li>\n<\/ul>\n<p><strong>File Deletion<\/strong><\/p>\n<ul>\n<li>Changed file deletion behavior from complete deletion to moving to the trash.<\/li>\n<\/ul>\n<p><strong>File Loading<\/strong><\/p>\n<ul>\n<li>When an uninterpolatable attribute having some interpolation type is found, fixes it and shows a warning.<\/li>\n<li>When warning\/error message dialog shows after loading\/saving multiple files, shows &#8220;Open Log File&#8221; and &#8220;Close&#8221; buttons instead of &#8220;Yes&#8221;\/&#8221;No&#8221; buttons.<\/li>\n<\/ul>\n<p><strong>Shortcut key setting<\/strong><\/p>\n<ul>\n<li>Added a new command automatically if user setting does not contains it yet when SpriteStudio boots up.<\/li>\n<\/ul>\n<p><strong>Others<\/strong><\/p>\n<ul>\n<li>Improved naming logic if the name is overlapped with the existings when creating\/duplicating\/renaming the name of part\/cell\/anime.\n<ul>\n<li>e.g.) Duplicating &#8220;NewName_1&#8221;, now you get &#8220;NewName_2&#8221; instead of NewName_1_1.<\/li>\n<li>The logic also applies to the files.<\/li>\n<\/ul>\n<\/li>\n<li>Now left click dragging in the number input box performs selection normally instead of changing value.\n<ul>\n<li>In Rendering, Make Sprite Sheet, Multi Animation Preview, Scale Animation Length and Color Picker.<\/li>\n<\/ul>\n<\/li>\n<li>Added a function to send usage statistics.\n<ul>\n<li>Please go to &#8220;Help&#8221; -&gt; &#8220;About sending usage statistics&#8230;&#8221; for more information.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3>Fixes<\/h3>\n<ul>\n<li>Edit Cell: [mac] Crashes sometimes when opening by double-clicking on Cell List.(depends on environment)<\/li>\n<li>General: [windows 10] Characters run off and images shrink on High DPI environment.<\/li>\n<li>Frame Control: Current attribute of Curve Editor does not change by left clicking the attribute line on the tree.<\/li>\n<li>Frame Control: Selecting or deselecting parts by pressing Ctrl key on the tree does not reflect the change to Layout.<\/li>\n<li>File Loading: When an effect file path contains folder path, a warning shows due to misunderstanding.<\/li>\n<li>File Loading: An operation continues even after creating a project or a file is failed.<\/li>\n<li>Animation Playback: An exception occurs when the cell referenced an effect is removed while playing the animation including the effect.<\/li>\n<li>Select Effect: Open the effect which is not assigned any effect yet and close the window by pushing ESC key and then reopen the window, SpriteStudio freezes.<\/li>\n<li>Effect Editor: Open two times and push Space key and then close, an exception occurs.<\/li>\n<li>Layout: Grid color cannot be applied alpha value.<\/li>\n<li>Cell List: When switching to Anime List while closing Layout window, SpriteStudio becomes no operation.<\/li>\n<li>Cell List: An exception occurs when an effect file is saved after deleting the cell referenced from the effect file.<\/li>\n<li>Other: [windows 10] Main window sometimes appears a bit downward than before.<\/li>\n<li>Color Picker:\n<ul>\n<li>Tab key does not work to move the focus the next item.<\/li>\n<li>Number input box cannot be empty when the number of characters remained is one.<\/li>\n<li>Flickering when closed.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<h3>Known Issues<\/h3>\n<ul>\n<li>\u00a0[mac] On OSX 10.12 Sierra, Some texts (context menu, etc) are always shown in English despite Japanese mode.<\/li>\n<li><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>New Features Cell List Added a feature that enables you to organize cell with your custom tags. Additions Layo..<\/p>\n","protected":false},"author":33,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[336],"tags":[],"class_list":["post-28703","post","type-post","status-publish","format-standard","hentry","category-ss_releasenote_en"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/posts\/28703","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/users\/33"}],"replies":[{"embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/comments?post=28703"}],"version-history":[{"count":0,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/posts\/28703\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/media?parent=28703"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/categories?post=28703"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/tags?post=28703"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}