{"id":83788,"date":"2019-02-14T12:42:51","date_gmt":"2019-02-14T03:42:51","guid":{"rendered":"https:\/\/www.webtech.co.jp\/help\/?page_id=83788"},"modified":"2019-02-14T12:43:03","modified_gmt":"2019-02-14T03:43:03","slug":"compatibility","status":"publish","type":"page","link":"https:\/\/www.webtech.co.jp\/help\/en\/spritestudio\/guide\/window6\/other\/projectsettings\/compatibility\/","title":{"rendered":"About Playback Environment and Compatibility"},"content":{"rendered":"<p>Animations created with OPTPiX SpriteStudio may not be reproducible on the playback platform, depending on the features used.<br \/>You can avoid rewinding by disabling attributes that cannot be reproduced in advance.<br \/>Therefore, it is important to determine the platform on which you want to play the animation before you create it.<\/p>\n<p>The settings can be made from Project Settings Window.<\/p>\n<p><a href=\"https:\/\/www.webtech.co.jp\/help\/wp-content\/uploads\/2019\/02\/ProjectSettings_01.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.webtech.co.jp\/help\/wp-content\/uploads\/2019\/02\/ProjectSettings_01.png\" alt=\"\" width=\"647\" height=\"562\" class=\"aligncenter size-full wp-image-83714\" srcset=\"https:\/\/www.webtech.co.jp\/help\/wp-content\/uploads\/2019\/02\/ProjectSettings_01.png 647w, https:\/\/www.webtech.co.jp\/help\/wp-content\/uploads\/2019\/02\/ProjectSettings_01-624x542.png 624w\" sizes=\"auto, (max-width: 647px) 100vw, 647px\" \/><\/a><\/p>\n<ul>\n<li><strong>Playback using existing player or SS6 SDK<\/strong><br \/>Please select your platform.<\/li>\n<li><strong>Playback as AVI, animated GIF, animated PNG, or sprite sheet<\/strong><br \/>select &#8220;SS6 Rendering&#8221; in &#8220;Playback target platform&#8221;.<br \/>The Rendering function and the Make Sprite Sheet function bake the result of animation drawing into images one frame at a time, so there is no need to limit the function and all functions are available.<\/li>\n<li><strong>When to play using your own playback program<\/strong><br \/>Under &#8220;Playback target platform&#8221; select &#8220;Custom&#8221; and check only the Attributes you can reproduce.<br \/>For custom settings, you can enable all additional functions such as &#8220;Instance&#8221; and &#8220;Effect&#8221;.<\/li>\n<\/ul>\n<table class=\"mb30\">\n<tbody>\n<tr>\n<td rowspan=\"2\" scope=\"row\"><strong>Selectable Items<\/strong><br \/>\n<span style=\"font-size: small;\">*You can go to github by clicking the name.<\/span><\/td>\n<th style=\"text-align: center;\" colspan=\"2\">Whether the Parts is available<\/th>\n<\/tr>\n<tr>\n<th style=\"text-align: center;\">Instance<\/th>\n<th style=\"text-align: center;\">Effect<\/th>\n<\/tr>\n<tr>\n<th scope=\"row\"><a href=\"https:\/\/github.com\/SpriteStudio\/SS6PlayerForCocos2d-x\/wiki\" id=\"comp_ss6p_cocos2dx\" class=\"gtmEvent\">SS6Player for Cocos2d-x v1.2.1<\/a><\/th>\n<td style=\"text-align: center;\">OK<\/td>\n<td style=\"text-align: center;\">OK<\/td>\n<\/tr>\n<tr>\n<th scope=\"row\"><a href=\"https:\/\/github.com\/SpriteStudio\/SS6PlayerForUnity\/wiki\" id=\"comp_ss6p_unity\" class=\"gtmEvent\">SS6Player for Unity v1.1.0 <\/a><\/th>\n<td style=\"text-align: center;\">OK<\/td>\n<td style=\"text-align: center;\">OK<\/td>\n<\/tr>\n<tr>\n<th scope=\"row\"><a href=\"https:\/\/github.com\/SpriteStudio\/SS6PlayerForUnity\/wiki\" id=\"comp_ss6p_unity\" class=\"gtmEvent\">SS6Player for Unity(Unity-Native) v1.1.0 <\/a><\/th>\n<td style=\"text-align: center;\">OK<\/td>\n<td style=\"text-align: center;\">&#8211;<\/td>\n<\/tr>\n<tr>\n<th scope=\"row\"><a href=\"https:\/\/github.com\/SpriteStudio\/SS6PlayerForUnrealEngine4\/wiki\" id=\"comp_ss6p_ue4\" class=\"gtmEvent\">SS6Player for UnrealEngine4 v1.2.0<\/a><\/th>\n<td style=\"text-align: center;\">OK<\/td>\n<td style=\"text-align: center;\">OK<\/td>\n<\/tr>\n<tr>\n<th scope=\"row\"><a href=\"https:\/\/github.com\/SpriteStudio\/SS6ssbpLib\/wiki\" id=\"comp_ss6_ssbplib\" class=\"gtmEvent\">SS6ssbplib v1.2.1<\/a><\/th>\n<td style=\"text-align: center;\">OK<\/td>\n<td style=\"text-align: center;\">OK<\/td>\n<\/tr>\n<tr>\n<th scope=\"row\"><a href=\"https:\/\/github.com\/SpriteStudio\/SpriteStudio6-SDK\/wiki\" id=\"comp_ss6_sdk\" class=\"gtmEvent\">SS6 SDK v1.0.0<\/a><\/th>\n<td style=\"text-align: center;\">OK<\/td>\n<td style=\"text-align: center;\">OK<\/td>\n<\/tr>\n<tr>\n<th scope=\"row\">Pixel Game Maker MV v0.9.4<\/th>\n<td style=\"text-align: center;\">OK<\/td>\n<td style=\"text-align: center;\">OK<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>See the following documents for compatibility details, including SS6 Player compatibility attributes.<\/p>\n<ul class=\"link\">\n<li><a href=\"https:\/\/docs.google.com\/spreadsheets\/d\/1mdBaMO6QUVNh6cpvN7WeA5BDknqBgtwkl2QUUFTEuEE\/edit#gid=957117457\" id=\"comp_ss5_compsheet\" class=\"gtmEvent\">OPTPiX SpriteStudio Compatibility Matrix<\/a><br \/><span style=\"font-size: small;\">Provides a list of compatibility issues in the environment you are playing.<br \/>*Navigate to the information contained in the Google spreadsheet.<\/span><\/li>\n<\/ul>\n<p>OPTPiX SpriteStudio upgrades and data file compatibility are documented below.<\/p>\n<ul class=\"link\">\n<li><a href=\"https:\/\/docs.google.com\/spreadsheets\/d\/1tgYojzVPYVa7L6-zLOK70RQ_hQNXvnhCxv23r815egs\/edit#gid=31199368\" id=\"comp_ss6_compsheet\" class=\"gtmEvent\">OPTPiX SpriteStudio File Compatibility<\/a><br \/><span style=\"font-size: small;\">Provides a history of formatting changes in SpriteStudio files.<br \/>*Navigate to the information contained in the Google spreadsheet.<\/span><\/li>\n<\/ul>\n<h2><a id=\"Relation\"><\/a>Related Pages<\/h2>\n<ul class=\"link\">\n<li><a href=\"https:\/\/www.webtech.co.jp\/help\/en\/spritestudio\/guide\/tips\/ver5tover6\/\">Migrating SpriteStudio 5 Data to Ver.6<\/a><br \/><span style=\"font-size: small;\">Describes how to migrate SpriteStudio Ver.6 Data to SpriteStudio 5.<\/span><\/li>\n<li><a href=\"https:\/\/www.webtech.co.jp\/help\/en\/spritestudio\/guide\/window6\/other\/projectsettings\/\">Project Settings Window<\/a><br \/><span style=\"font-size: small;\">Describes the features of the Project Settings Window.<\/span><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Animations created with OPTPiX SpriteStudio may not be reproducible on the playback platform, depending on the..<\/p>\n","protected":false},"author":33,"featured_media":0,"parent":83702,"menu_order":26,"comment_status":"closed","ping_status":"closed","template":"page_eng_ss.php","meta":{"_acf_changed":false,"footnotes":""},"tags":[],"class_list":["post-83788","page","type-page","status-publish","hentry"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/pages\/83788","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/users\/33"}],"replies":[{"embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/comments?post=83788"}],"version-history":[{"count":0,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/pages\/83788\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/pages\/83702"}],"wp:attachment":[{"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/media?parent=83788"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.webtech.co.jp\/help\/wp-json\/wp\/v2\/tags?post=83788"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}