OPTPiX SpriteStudio

Draw a Dream, Make It Move
From creating short animations to developing games.
OPTPiX SpriteStudio, the animation creation tool

OPTPiX SpriteStudio substantially improves production efficiency by reducing complex work when producing sprite animation data. By using OPTPiX SpriteStudio, production of sprite animation data can be completed by the designer alone.

In addition, the produced data can be used as desired as the data is "extremely versatile" data that can be used in various game scenes. Supported in Windows and Mac OS and is equipped with an English mode.

Main Features

Mesh and Bone Feature

The traditional method to create a hair fluttering effect was to "utilize detailed settings for vertex deformation of each part," but now we can enable a richer, more life-like expression by using the mesh and bone feature.

This feature can be used with traditional animation creation methods, and more animations can be created more efficiently by using whichever method is most appropriate for moving a part.

Also, a major feature is processing the range of influence (weight) of a bone by automatic calculations with simple settings.

Mesh Edit Window and Bone
(Magnify by clicking)

Comparison of animations using up to version 5.8 and animations using "bone and mesh"

Mask Feature

Supports a "mask feature" to make a section where parts overlap each other permeable.

Effects such as the "wipe" seen on television programming can be easily achieved. Since the masked section is also handled as a part, the position, size, and shape can be changed.

Mask Feature Sample

"Extremely versatile data" supported by various game engines such as Unity and Unreal Engine 4

Players for game engines used all over the world in smart phones and game consoles are available for free. Supports a wide variety of data formats such as Unity, Unreal Engine 4, and Cocos2d-x.

The SDK is also available free of charge.

* Players supporting version 6.0 will be released soon.

Other Features

High Utility: High readability XML format and compact binary format

Create animations quickly with the instance feature

Create particle animations easily with the effect creation feature

Showcase

Game Titles Using OPTPiX SpriteStudio

Examples of games, smartphone applications, indie games, and educational organizations that use OPTPiX SpriteStudio are introduced.

See Showcase

Purchase/Trial

License

Standard License

Subscription license for commercial and business use.

from 5,292 JPY per month

  • * For a 12 month subscription

Trial License

A trial license is provided that allows all OPTPiX SpriteStudio features to be used free of charge for a limited time.

System Requirement

Compatibility with version 5

The following cautions are for OPTPiX SpriteStudio version 5 series users who have migrated to version 6.

  • Version 6 for Mac is planned for future release. The most recent Mac version than can be used is version 5.8.
  • Various players for version 6.0 are currently in development.
  • Users that have a version 5 subscription can use version 6 without a new license agreement.
  • See "Migrating version 5 data to version 6 data" in the OPTPiX help center for how to migrate data for version 5 to version 6.

System Requirement

OS

Windows

Windows 10 (64bit), 8.1 (64bit), 7 (64bit/32bit)

Mac

masOS Sierra (10.12), OS X El Capitan (10.11), OS X Yosemite (10.10)

Version 6 for Mac is planned for future release. The most recent version is version 5.8.

OPTPiX SpriteStudio does not support macOS High Sierra(10.13)

language English, Japanese
Compatible models Computers running OS above.
CPU Intel Core i5 or higher
Memory 4GB or higher(recommended:8GB or more)
GPU OpenGL Version 2.1 or higher、VRAM512MB or higher
Graphics 1280x800 pixels (full color) or better
Network Necessary to always stay on the Internet connection
  • Operation is not guaranteed when the GPU display driver is not officially supported by the OS.
  • Operation is not guaranteed if used in a virtual machine environment such as VMWare or Parallels.

Support

OPTPiX Help Center

In addition to manuals and tutorial videos, various Players, SDKs, and sample data are publicly available.

OPTPiX Help Center
GitHub

GitHub

SDKs, linking tools such as TexturePacker and FLASH, tools to create project files from PSD files, and development version players (some) are also released on GitHub.

GitHub

User Community

We provide a Community Site to connect SpriteStudio users. Questions to be submitted to the development team and seminar information is here.

User Community

Inquiry

Use the OPTPiX help center form to submit questions regarding the OPTPiX SpriteStudio, including questions before product purchases or questions during use.

OPTPiX, SpriteStudio, Web Technology are registered trademarks of Web Technology Corp.
All other trademarks are the property of their respective owners.


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