[Graphics Optimizer]
OPTPiX iMageStudio for Wii®

Features

06/30/2008
1Exclusive Features for Wii 2Ultimate Color Reduction Engine
3Image Editing 4Enhanced Palette Management
5Intuitive User Interface  


1 Exclusive Functions for Wii PAGE TOP


S3TC(DXTC) compression and editing

Including DXT 1 through DXT 5, "iMageStudio for Wii" fully supports DXTC compression and its creation with alpha channel.
You can compress any image to DXTC data, and load/save DXTC data. Furthermore, you can directly retouch the image in DXTC mode by exchanging colors within 4x4 pixels and/or representative colors.

S3TC Editing
Zoom[S3TC Editing]


Image Conversion and Color Equalizer

You can convert full color image to "Wii" specific image formats. With the dithering and error diffusion rendering method, you can convert the image with minimum deterioration.

Furthermore, you can apply Color Equalizer while converting the image format. The Color Equalizer will adjust the difference of color appearance on PC monitor and "Wii". The image appearance on "Wii" will be almost equal to the appearance on PC displays.

* "Wii Color Equalizer" is also available with Color Reduction function.

Zoom[Image Conversion]


Alpha Blending Color Reduction

Alpha Blending Color Reduction SampleThe major full color retouch software, such as Adobe® Photoshop® cannot apply color reduction on an alpha plane. To limit the size of texture while using various effects of transparency by Alpha value of many phases, we have to benefit from an indexed color with a RGBA palette.
Creating optimized RGBA palette achieved by the ultimate color reduction engine, iMageStudio is, on the other hand, enable to produce an indexed color image with RGBA palette of less than 256 colors from a full color image including alpha channel (32 bit RGBA).

Alpha Blending Color Reduction Function does not simply apply color reduction to RGB + Alpha. iMageStudio offers a parameter for tuning Alpha Color Reduction, which is based on the newly developed algorithm for efficiently producing a palette with alpha value. By varying a parameter that allows sensitive controls of the color reduction engine characteristics, iMageStudio accomplishes the best optimized palette with alpha channel without distracting image quality.

Alpha Blending Color Reduction Sample


MIPMAP texture optimal for Wii

Prepare an original image. With the image alone, iMageStudio will produce MIPMAP images for Wii instantly. If the original image were in Direct Color, apply "MIPMAP Color Reduction" function powered by iMageStudio's ultimate color reduction engine. The color reduction results would be still in very high quality while they are in small sizes.
Zoom[MIPMAP texture optimal for Wii]


Border Protector

"Border Protector" prevents the color mixing of a transparent pixel with that of an opaque pixel area. A transparent pixel is obviously supported to be invisible. However, sometimes it can appear, for example, like a frame around the opaque pixel area when processing bilinear interpolation image resizing on a game console.

With this function (a filter), iMageStudio stretches the color of the opaque pixel out to the color of the transparent one. In this way, when the image is enlarged with bilinear interpolation, the border between the area of transparent and opaque is protected as it should be.

This side effect by bilinear interpolation resizing also occurs on S3TC texture. "Border Protector" is also available with "S3TC conversion". When converting the image with transparency to S3TC format, iMageStudio compresses the image while selecting appropriate representative colors. Thus the image can be shown without the problem on a game console.

Original
Image
Color
Mixing
Applied
Border
Protector


RGB565 mode

You can edit image in RGB565 mode. In RGB565 mode, color value is constrained to RGB565, thus the "Color Chart" and "Palette Entry List" are configured to RGB565 mode.
You can change to RGB565 mode while editing the image, or when you save the image.
For instance, you can

- load full color image and edit in RGB565 mode.
- edit full color image and then save in RGB565 mode.